Blockout to Cinematic with a Controlled AI Pipeline
Unlock the full potential of AI with my step-by-step workflows and tutorials built around ComfyUI - free, powerful, node-based engine that runs locally and puts you in charge.
Follow the guides, drop in your 3D blockouts, and watch your ideas transform into stunning visuals - fast, flexible, and under your control.
About Me
I'm a 3D artist with a background in games and animation, currently focused on integrating AI into concept design and asset creation to streamline production. I’ve been working in 3D since 2008, using tools like Maya, 3ds Max, ZBrush, Blender, Unreal, and now ComfyUI.
Most recently, I worked as a 3D concept designer on the AAA game Marvel Rivals.
You can find my portfolio on ArtStation.