
About me
I'm Anton Tenitsky, a 3D artist with more than 15 years in games and animation. After graduating from Massey University in New Zealand, I worked as a texture artist on Nickelodeon's Penguins of Madagascar, then as a 2D and 3D artist at Gameloft, and most recently as a 3D concept designer on Marvel Rivals.
Along the way I've taught 3D-Coat and Blender to thousands of artists in online courses. In 2024 I started building AI into my 3D workflow, and I've documented every step since on my YouTube channel. This site is the written version, with the templates on GitHub.
Most of my 3D work from the past decade went into my courses and asset packs, each with the artwork made in it. A few personal pieces are below; there's more on ArtStation.







